

There’s a lot of great scenes in there, especially once something happens about a quarter of the way through that really ups the stakes for all the major characters involved. I loved the plot of Ready Player One with it’s focus on the quests. Ready Player One never really answers that question, but brings it up for the readers to explore. How you can choose to hide things from people online, and the impact(both good and bad) that can have. One of the things that is mentioned a lot in the book is the OASIS persona verses real-life persona, and how similar they can be but also how different.



The characters in Ready Player One were all quite interesting. I’m not sure if it was just the audiobook, but it did seem a bit info-dumpy at times–though that could just be because it takes so much longer to say words out loud than it would if I was reading it myself in print, and at any point, it never really distracted me. How the OASIS works was one of those things I wasn’t sure I could buy into at first, but I so totally did just by virtue that the world was so cleverly laid out. Almost every time I started thinking, “But how does this work?” It was explained. I thought the world-building in Ready Player One was really well done. It merges our current video game culture with a fantasy world and a science fiction element to create something entirely unique. I’m not much of a gamer, except for the concessional Legend of Zelda games my dad & I used to play when I was growing up, but as far as I can tell, Ready Player One is basically a video game in book form with a little side of reality thrown in, and I think people who like video games will really love it. As a ’90s baby, I can’t say I caught most of the references(though it was extra fun when I did, because I got to squeal for a moment that I knew what was going on), but they were pretty well-explained most of the time and moved the story forward. Ready Player One has a really serious story at its heart(murder! corporate corruption! The world is crumbling!) but it remains an air of being so FUN just because of the character’s voice and all the wonderful ’80s references. The story did lag a bit in the middle for me but in general kept me interested. They were well-developed and very interesting. I did love the characters, especially Wade/Parzival and Aech. This was more interesting to me as I am not a big gaming person. I also especially enjoyed the parts which took place in ‘real life’, outside the Oasis world. It brought back lots of great memories.I think the reason there is so much nostalgia about the ’80’s, is that, so much has changed between now and then. Of course I loved all the ’80’s references throughout the book. Since I have a lot of love for the ’80’s, I decided to give it a try. Then I found out that it was filled with 1980’s nostalgia. Since I am not a dystopian lover,I didn’t have any plans to read it, when I first heard about it. I have heard a lot about ‘Ready Player One’ and how much everyone loved it. From there ‘Willie Wonka’ type madness ensues. Since Halliday was a teenager in the ’80’s ,much of the clues revolve around knowledge of this time period. James Halliday, the developer of Oasis, dies and leaves his vast fortune to whomever figures out his labyrinth of Oasis riddles and quests. In 2044, most people on earth spend a majority of their time inside the Oasis virtual world.
